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S.t.a.l.k.e.r. 2.
S.t.a.l.k.e.r. 2.









s.t.a.l.k.e.r. 2.
  1. #S.T.A.L.K.E.R. 2. MOD#
  2. #S.T.A.L.K.E.R. 2. PATCH#
  3. #S.T.A.L.K.E.R. 2. UPGRADE#

50AE, G36 and SG550 became the unique ones.

#S.T.A.L.K.E.R. 2. UPGRADE#

Outfit descriptions provide info about initial amount containers and upgrade potential, same as helmets have info about the night vision devices. All adons can be added without any upgrade. Weapons description have info about attachable addons. High quality scope and mask overlay textures were made. Inventory textures and menus were upscaled. Guitar sound distance is increaded, while mutant screams are not heard for insane far distances.Īll addons are provided as icons with text, so you could navigate easily while your inventory is kept clean.

s.t.a.l.k.e.r. 2.

Weapon sounds are manually corrected to sound cinematic and be pleasant, isntead of being head bursting, also there is a 3 minute loop of atmospheric rain. Menu’s track was splitted on 4 different half a minute parts played randomly. Jupiter Underground and Lab X-8 now have a background music too. Also, overbright metal and concrete textures were tweaked to eliminate glossy effect where it's not needed at all.Įach location has extended music ambients to provide you a nice background soundtrack on your playthrough. Some alternative skins of stalkers and mutants were added. More info in "readme files of used mods" folder.ĬoC-Xray Team, OpenXRay Team, xrOxygen Team, OGSR Team & Their Contributors - consisting of, but not limited to: Abramcumner, alpet, Alundaio/revolucas, andrew-boyarshin, Avoitishin, awdavies, AxelDominatoR, CasualDev242, Charsi82, CrossVR, ForserX, FreeZoneMods, Giperion, Gunslinger/gunslingermod, intorr, invokr, Kaffeine, KD, KRodinn, Kolmogor, LtPetrov, Mortan, mrmnwar, Nitrocaster, RainbowZerg, RayTwitty, Rietmon, Roman-n, RvP, Shoker/ShokerStlk, Sin!, SkyLoader, Swartz, tamlin-mike, Tron, vamit611, qweasdd136963, Xottab-DUTY, xWolfx, Полтергейст(Poltergeist)Īll textures of vanilla NPC's and creatures were darkened to avoid effect of static pseudo-lighting (looks worse on DX8 though). Mooze - Mechanized Patrol (multiplayer music), Rads Pt1 (outtake) (ABR version).Cut X-Ray pack 1 for CoP 1.6.02 (first person death) by SkyLoader.SWTC COP (few sun presets) by Vincent Vega.Foggy sky textures by Cromm Cruac from Autumn Aurora 2.1 by Autumn Wanderers.Shocker HQ geometry by Shoker team (Ported by PYP).Widescreen Scope Fix by DoctorX from EpicStalkerForum.Re-skinned Gloves for COP by AdayDr1en and HeNe (Used as overlay for sharpness).Freedom exo sleeves from Outfit Addon 1.4.7 by VodkaChicken.ShWM v2.1 by Shoker Team (sweater model, helmet variations made by PYP).Ezio_Auditore900 - deleted stashes (ABR version).Weapon condition depending on the fraction by WinCap from AMK-Forum 09.04.17.Advanced Detectors by ExtremeAlpaca (ABR version).

#S.T.A.L.K.E.R. 2. MOD#

PGO7V scope model by Paul Yakushev, textures by Gunslinger mod.30,45 and 60rnd mags for AK74(5.45x39) by Paul Yakushev.Arsenal Overhaul 3.1 by E.Nigma42 and many others.STCOP 2.8\3.2\3.3 by Ga2z & M0rtan and many others.STALKER Simple Upgrade Icons by Picisarkany (ABR version).MK2 Artefact Detector Icons for CoC 1.4.22 and 1.5 R6.BloodyMess mod v1.1 by Detroit_Vigilanty, pseudoant, Hades, Neod.Absolute Structures Texture Pack by CrommCruac, Ceano, NeilMC.Better nightvision for COC by TGP96 (ABR version).NPC and monster textures overhaul by ABR.Face hero retextures by Sec (Removed scars).CoP HUD Reworked 2.0 by Smurth, Rulix and many others (ABR version).Variation Mod 1.41 by Darkenneko (ABR version).Phobos: Artefacts Reloaded Mod (PHARM) by FantomICW.Heavy Iron Hud by Mortalheaven (ABR version).MSO v1.0.1 by Alundaio and Trojanuch (ABR version).

s.t.a.l.k.e.r. 2.

Absolute Nature 4.04 by CrommCruac (Unofficial lite version).AtmosFear 3 by CrommCruac (ABR lite version) (Thanks to Overfist for emission fix).NanoCell Inventory by CrommCruac (ABR version).

#S.T.A.L.K.E.R. 2. PATCH#

  • UNOFFICIAL PATCH 2.0 by Yurok and many others.










  • S.t.a.l.k.e.r. 2.